Apple unveiled ARKit, which allows developers to build augmented reality (AR) apps for the iPhone and iPad, at WWDC last month and already the toolkit has generated a fair amount of buzz. When launched with iOS 11, ARKit will become the world’s largest AR platform thanks to the sheer size of the iOS ecosystem and the millions of devices that comprise it.
And while you may have already gained a familiarity with AR through popular third-party apps like Snapchat and Pokémon Go, there are a plethora of other experiences that AR will enable, especially when paired with the native capabilities of your iPhone and iPad. Here are some of the ways AR will change the way you use your iPhone.
The first and most obvious application that everyone associates with AR is gaming. And when it comes to AR gaming, everyone thinks of Pokémon Go. The beloved game swept the globe last year and sent millions scurrying around their neighborhoods chasing pocket monsters. Apple made a special point of noting at the WWDC that ARKit will eventually integrate with Pokémon Go, bringing a greater level of depth and accuracy to the game’s next evolution. Rather than simply overlaying images against a real-world backdrop, the images will interact with it, meaning Pokémon will be anchored to the ground rather than hovering above it. Apple also teased another game at the WWDC, made in partnership with Peter Jackson’s Wingnut AR studio.
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